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Spatial UX · Multi-Modal Wayfinding Duration: 6 Weeks (Aug to Oct 2025) 97.5% Academic Evaluation · IU

IndyQuest: Gamified Multi-Modal Exploration for Indianapolis

Reimagining urban wayfinding for IU students, newcomers, and tourists by transforming city exploration into a tangible adventure: combining limestone interactive kiosks, physical stamped postcards, and effortless Google Maps navigation.

Role

Lead UX & UI Designer

Context

Indiana University (IUPUI)

Target Audience

IU Students, Newcomers, Visitors

Core Tools

Figma, Blender 3D, Paper Testing

IndyQuest Interactive Kiosk and Mobile Experience
The Context

A city rich in culture, yet difficult to navigate

Indianapolis is full of cultural enclaves, public parks, historic monuments, and independent neighborhood businesses. However, for thousands of new Indiana University students, incoming healthcare professionals, and out-of-state visitors arriving each semester, the city often feels confusing and intimidating to explore.

Unlike dense transit-first metropolises, Indianapolis is sprawling and car-centric. Newcomers quickly retreat into a tiny comfort bubble: sticking only to their immediate apartment block, the Canal Walk, or Massachusetts Avenue. Beyond those corridors lies a vibrant city that remains largely undiscovered because existing tourism tools fail to guide them effectively.

1

Sterile Directory Fatigue

Standard city guide apps read like dry telephone books, offering endless Yelp-style lists without curated narrative, personal context, or emotional momentum.

2

Logistical & Safety Friction

First-time visitors constantly worry about parking availability, transit costs, and safety when venturing into unfamiliar urban districts.

3

Zero Tangible Keepsake

Digital-only check-in apps disappear into screen fatigue. Explorers crave physical memories and shared milestones that honor their real-world journey.

Research & Scoping

Framing the inquiry: From raw questions to actionable scope

We initiated discovery by synthesizing core user inquiries across university student forums, campus newcomer discussions, and tourist behavior patterns. We mapped the problem space across five foundational pillars: the exact user needs, geographic boundary constraints, discovery mechanisms, multi-modal transit realities, and the tangible purpose of public kiosks.

Research Questions and Project Scope Breakdown

Figure 1: Early research matrix defining target scope, mobility modes, and kiosk touchpoints.

Core Research Takeaways

  • • Rooting Discovery in Physical Space: Kiosks serve as anchor beacons that give users reassurance, verified safety information, and physical grounding in the city.
  • • Multi-Modal Transit is Non-Negotiable: Indianapolis visitors use a blend of personal cars, rideshares, Pacers bikeshare, and walking. Forcing a walking-only model would severely limit user adoption.
  • • Japanese Stamp Rally Inspiration: We drew deep inspiration from Japanese train station stamp rallies (Eki stamps), where physical ink stamps create a collectible, rewarding reason to visit each unique landmark.
Design Precedents

Learning from four spatial and gamified exemplars

Rather than building in isolation, we audited four industry exemplars across urban infrastructure, physical fitness, spatial treasure hunting, and location-based gaming to extract proven interaction models.

Indianapolis Cultural Trail Map and Route Architecture
Civic Infrastructure

Indy Cultural Trail

Demonstrated how physical, well-lit urban corridors and Pacers Bikeshare stations build civic trust and give pedestrians confident pathways through urban districts.

Strava Route Tracking and Social Milestones
Progress Psychology

Strava Routes

Showed how personal path tracking, elevation progress, and segment completion transform routine movement into an empowering sense of personal momentum.

Geocaching Real-World Coordinates and Hidden Cache Hides
Physical Discovery

Geocaching

Proved that finding a physical object hidden in the physical landscape creates vastly deeper emotional satisfaction than tapping a digital badge on a screen.

Pokemon GO Spatial Pokestop Mechanics and Exploration Rewards
Spatial Check-in Loops

Pokemon GO

Demonstrated how anchoring digital rewards to real-world monuments drives organic foot traffic and encourages users to step outside familiar comfort zones.

Figure 2: Four foundational interaction exemplars analyzed during initial concept synthesis.

Synthesis & Ideation

Affinity mapping and system architecture ideation

Synthesizing our research findings, the team mapped hundreds of ideas on physical whiteboards and digital affinity boards. We focused heavily on the handoff between the public kiosk, the mobile phone in hand, and the physical keepsake carried away by the user.

Affinity Mapping and Ideation Sticky Notes

Figure 3: Collaborative affinity clustering exploring kiosk architecture and rewards systems.

User Personas

Designing for three distinct explorer mentalities

Our user research identified three core personas with divergent motivations, temporal constraints, and navigation tolerances. Designing for all three required a flexible itinerary builder that could adapt whether someone had two free hours on a Saturday afternoon or an entire weekend.

User Personas Grid

Figure 4: Primary user archetypes mapped to specific exploration motivations and constraints.

Persona Journey Maps and Emotional Experience Curves

Figure 5: Detailed journey maps capturing emotional highs and lows across city waypoints.

Persona 1

The Local Explorer

Living in Indianapolis for 1 to 3 years. Bored of visiting the same spots, seeking hidden murals, indie bookshops, and uncrowded nature trails.

Persona 2

The Daytrip Traveler

Visiting for a conference or weekend sporting event. Needs curated 3-to-4 hour adventure loops with tight schedule reliability and zero navigation stress.

Persona 3

The New IU Student

Freshly arrived on campus from out of state. Intimidated by the broader city, seeking safe, friendly ways to socialize and connect with classmates.

The Strategic Pivot

Why we stopped building a GPS engine and embraced Google Maps

Early in our design phase, our wireframes included a custom in-app turn-by-turn routing engine. But when we tested paper prototypes with students driving through Indianapolis, an obvious truth emerged: nobody wants to navigate unfamiliar multi-lane highways or downtown one-way streets using an unproven student project's map engine.

The Decision Usability Breakthrough

Offloading Navigation to Google Maps Deep Links

We made the bold decision to cut proprietary turn-by-turn routing entirely. Instead, when a user selects a quest or customizes their checkpoints, IndyQuest compiles the coordinates and launches them directly into Google Maps with a single tap.

This single pivot dramatically simplified our user interface, eliminated driver distraction, and freed our product to concentrate 100% on what actually makes IndyQuest magical: thematic quests, limestone kiosk check-ins, local merchant collaborations, and physical collectible postcards.

Multi-Modal Adventure Map Route

Figure 6: Seamless multi-modal route architecture connecting geographically separated park checkpoints.

Tangible Design

Bridging digital quests with physical keepsakes

Most gamified city apps award virtual badges that sit forgotten inside a phone profile. IndyQuest grounds digital discovery in the tangible world. When an adventurer reaches their first checkpoint kiosk, the machine prints a high-quality physical postcard crafted on heavy recycled cardstock.

Parks of Indy Collectible Postcard

Figure 7: Physical postcard keepsake featuring vintage embossed checkpoint stamps.

Explorers Holding Completed Stamped Postcard

Figure 8: Shared accomplishment: Explorers holding their completed stamped keepsake.

Local Commerce Integration: Merchant Signatures

On the back of each postcard, dedicated signature boxes encourage explorers to visit nearby local establishments (e.g. Lilly Lake Restaurant, Books & Brews, Oakwood Cafe). By showing their postcard to the cashier, visitors receive a signature and a 10% student discount, directly pumping foot traffic into local independent businesses.

System Architecture

End-to-end information architecture

The ecosystem bridges two distinct touchpoints: the public limestone kiosk in public plazas and the personal smartphone in the explorer's pocket. The architecture maps how users discover quests, customize waypoints, check in via QR scanning, print postcards, navigate with Google Maps, and redeem merchant rewards.

Information Architecture Flowchart

Figure 9: Comprehensive information architecture detailing multi-modal user journeys.

Prototyping Iterations

From low-fidelity paper sketches to mid-fidelity wireframes

We moved rapidly through multiple rounds of fidelity: sketching paper UI components to test physical-digital transitions, followed by extensive mid-fidelity wireframe flows in Figma to refine touchscreen ergonomics, button hierarchy, and QR code handshakes.

Low-Fidelity Paper Prototypes and Early Sketches

Figure 10: Low-fidelity paper prototypes testing kiosk screens, mobile sync, and physical card slots.

Mid-Fidelity Wireframes and Flow States

Figure 11: Mid-fidelity wireframe system verifying interaction flows, layout states, and error handling.

Usability Evaluation

Hands-on classroom testing & evaluation results

We conducted think-aloud evaluation sessions with participants at Indiana University, testing paper prototype mockups of the kiosk interface, physical postcard stamping slots, and smartphone screens. Participants simulated completing an adventure across three checkpoints.

Students Participating in Paper Prototype Usability Testing

Figure 12: Usability evaluation sessions with students testing physical-digital card interactions.

4.2 / 5.0

User Satisfaction

High praise for hybrid physical stamping loop and tactile postcard souvenir.

97.5%

Academic Score

Evaluated by IU HCI faculty for adapting wayfinding to realistic urban constraints.

< 15s

QR Check-in Time

Seamless mobile QR scan handoff without requiring tedious account sign-ups.

Final Deliverables

High-Fidelity Interface & Interactive Features

Explore the complete end-to-end user experience below. The carousel automatically advances every 2 seconds, pauses on hover, and allows manual control using arrows, dots, or keyboard navigation. Click any image to view full screen.

1 / 5
Reflections

Team collaboration & project takeaways

IndyQuest Design Team Group Photo

Figure 13: The IndyQuest interaction design team at Indiana University (IUPUI).

Key Takeaways on Spatial Interaction

IndyQuest reinforced the philosophy that the most powerful digital interfaces often work best by knowing when to step back. In urban design, forcing users into closed ecosystems or reinventing turn-by-turn navigation creates frustration rather than delight.

By integrating familiar tools like Google Maps and elevating physical artifacts like stamped postcards, we bridged the gap between digital convenience and real-world civic joy.

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